Legendary
Yannica
High Elves
Base Stats
- HP
- 15,525
- ATK
- 1,487
- DEF
- 1,057
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
Buffs & Debuffs
Buffs
- Perfect Veil
- Shield
- Veil
Debuffs
- Leech
Skills
Even the Odds
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Leech]LeechAny Champion that attacks a Champion with Leech debuff heals for 18% of inflicted damage. debuff for 2 turns.
Attacks all enemies 2 times instead if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. buff.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Damage +10%
Baffling Speed
4T cooldownAttacks 1 enemy. Places a [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff on this Champion for 3 turns if this attack is critical. Grants an Extra Turn.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Cooldown -1
Elven Judgment
5T cooldownAttacks all enemies. Will ignore [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs.
Removes [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs from targets if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. buff or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff, then deals extra damage equal to 15% of the value of the removed [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs.
- Lv2Damage +10%
- Lv3Damage +10%
- Lv4Damage +10%
- Lv5Cooldown -1