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Unblinking

Epic

Unblinking

High Elves

SpiritHP

Base Stats

HP
20,970
ATK
771
DEF
1,134
SPD
97
C.RATE
15%
C.DMG
50%
RES
30
ACC
15

Buffs & Debuffs

Buffs

  • Shield

Debuffs

  • Block Active Skills
  • Heal Reduction

Skills

10 Epic books to max

Sentinel's Spear

Attacks 1 enemy.

Has a 50% chance of placing a 100% [Heal Reduction]Heal ReductionAny healing received by the Champion with Heal Reduction debuff is reduced by 100%. debuff for 2 turns.

  • Lv2Damage +5%
  • Lv3Damage +5%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Buff/Debuff Chance +15%

Uncompromising

4T cooldown

Attacks all enemies.

Has a 50% chance of placing a [Block Active Skills]Block Active SkillsThe Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal. debuff for 2 turns.

Places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff on all allies for 2 turns. The value of the [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. is equal to 15% of this Champion's MAX HP, plus an additional 5% of this Champion’s MAX HP for each [Block Active Skills]Block Active SkillsThe Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal. debuff successfully placed.

  • Lv2Damage +10%
  • Lv3Damage +10%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Buff/Debuff Chance +15%
  • Lv6Cooldown -1

The Wall Within

6T cooldown

Restores 50% of any destroyed MAX HP on all allies.

Then equalizes the HP levels of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP.

Grants an Extra Turn.

  • Lv2Cooldown -1

Eternal Vigil [P]

Passive

Decreases the damage this Champion receives from enemy default skills by 20%.