Legendary
The Cowardly Lion
Skinwalkers
Base Stats
- HP
- 17,505
- ATK
- 980
- DEF
- 1,432
- SPD
- 105
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
Buffs & Debuffs
Buffs
- Counterattack
- Increase DEF
- Reflect Damage
- Shield
- Strengthen
Debuffs
- Fear
- True Fear
Skills
Leonine Pounce
Attacks 1 enemy 3 times.
The damage inflicted by this skill increases by 10% for each skill successfully activated by allies and enemies under [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. or [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuffs (stacks up to 100%).
Each hit steals 5% of the target’s Turn Meter.
- Lv2Damage +10%
- Lv3Damage +10%
- Lv4Damage +10%
Primal Roar
4T cooldownAttacks all enemies. Before attacking, places a 60% [Increase DEF]Increase DEFIncreases the Champion’s Battle DEF by 60%. buff and a [Fervor]FervorIncreases damage inflicted by 10% and reduces damage received by 10%. buff on all allies for 2 turns. Will ignore 20% of each target’s DEF.
Has a 75% chance of placing a [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff on all enemies for 2 turns.
- Lv2Damage +10%
- Lv3Damage +10%
- Lv4Buff/Debuff Chance +10%
- Lv5Buff/Debuff Chance +15%
- Lv6Cooldown -1
Strength In The Pack
5T cooldownPlaces a [Counterattack]CounterattackWhen attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy’s own counterattack. Does not count as a Turn. buff and a 30% [Reflect Damage]Reflect DamageThe attacker will take back 30% of the damage dealt. buff on all allies for 2 turns.
[Passive Effect]
While under these buffs from this Champion, allies will ignore [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. and [Strengthen]StrengthenReduces the value of the received damage by 15% or 25%. buffs when counterattacking. Allies will also ignore [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs when reflecting damage.
- Lv2Cooldown -1
- Lv3Cooldown -1
True Courage [P]
Passive4T cooldown[Active Effect] Whenever a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. or [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. is placed on this Champion, removes all debuffs from this Champion, resets all cooldowns and activates an [Instant Turn]Instant TurnFills the Champion's Turn Meter to 100%, granting them an immediate extra turn. effect on this Champion.
[Passive Effect]
Whenever this Champion is under [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. or [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuffs, their skills will always activate.
Increases the chance of enemy skills not activating when they are under [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. or [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuffs by 15%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.