Legendary
Teela Goremane
Orcs
Base Stats
- HP
- 21,975
- ATK
- 892
- DEF
- 1,222
- SPD
- 98
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
Buffs & Debuffs
Buffs
- Continuous Heal
Debuffs
- HP Burn
- Hex
- Leech
Skills
Hexdrinker Scimitar
Attacks 1 enemy. Steals 1 random buff from the target. Also has a 50% chance of stealing another random buff if the target is under 2 or more buffs.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Damage +10%
- Lv5Damage +10%
Pyre Strike
3T cooldownAttacks all enemies. Has a 75% chance of placing a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff for 2 turns.
Also places a 15% [Continuous Heal]Continuous HealHeals the target Champion by 15% of their MAX HP at the beginning of their turn. buff on all allies for 2 turns.
- Lv2Damage +10%
- Lv3Damage +20%
- Lv4Buff/Debuff Chance +10%
- Lv5Buff/Debuff Chance +15%
Life Worm
5T cooldownAttacks all enemies. Has an 85% chance of increasing the duration of all [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs on all enemies by 1 turn.
Also has an 85% chance of placing a [Leech]LeechAny Champion that attacks a Champion with Leech debuff heals for 18% of inflicted damage. debuff and a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff for 2 turns.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Damage +10%
- Lv5Buff/Debuff Chance +15%
- Lv6Cooldown -1