Legendary
Supreme Galek
Orcs
Base Stats
- HP
- 17,010
- ATK
- 1,509
- DEF
- 936
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
Buffs & Debuffs
Buffs
- Increase ATK
Debuffs
- Block Buffs
- Decrease SPD
- Fear
- Freeze
- HP Burn
- Petrification
- Provoke
- Sleep
- Stun
- True Fear
Skills
Exemplar of Rage
Attacks 1 enemy 2 times. Each hit has an extra 10% chance of inflicting a critical hit.
Each hit also has a 40% chance of increasing the duration of any [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs on the target by 1 turn.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Damage +10%
- Lv5Buff/Debuff Chance +10%
Bloodshed Tempest
4T cooldownAttacks 4 times at random. Places a 50% [Increase ATK]Increase ATKIncreases the Champion’s Battle ATK (current ATK value) by 50%. buff on this Champion for 3 turns before attacking.
Each hit has an extra 10% chance of inflicting a critical hit. Each hit also has a 75% chance of instantly activating any [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs on each target and decreasing the duration of those [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs by 1 turn.
Fills this Champion’s Turn Meter by 30% if 3 or more [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs are activated during the attack.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Buff/Debuff Chance +15%
- Lv5Cooldown -1
Unreasoning Outburst
4T cooldownAttacks all enemies. Has an extra 10% chance of inflicting a critical hit. Has a 75% chance of placing [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. and [Block Buffs]Block BuffsAll buffs that are applied to the Champion with this debuff are automatically blocked and have no effect. debuffs for 2 turns.
Also places a 30% [Decrease SPD]Decrease SPDDecreases the Champion’s Battle SPD by 30%. debuff on targets whose Turn Meter is higher than 50%.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Buff/Debuff Chance +15%
- Lv5Cooldown -1
Laugh At Danger [P]
Passive4T cooldownWhenever this Champion receives a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill., [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed)., [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., or [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%. debuff, instantly removes it. Then, fully heals this Champion, and grants an Extra Turn.