Legendary
Supreme Athel
Sacred Order
Base Stats
- HP
- 16,185
- ATK
- 1,597
- DEF
- 903
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
Buffs & Debuffs
Buffs
- Ally Protection
- Increase ACC
- Increase ATK
- Increase C.RATE
- Shield
- Strengthen
- Unkillable
Debuffs
- Freeze
Skills
Exemplar of Stoicism
Attacks 1 enemy. If there are any enemies under a [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage. debuff, also attacks them.
Decreases the enemy’s ATK by 3% whenever this Champion hits an enemy with this skill (stacks up to 30%).
Also increases this Champion’s ATK by 3% whenever they hit an enemy with this skill (stacks up to 30%).
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Damage +10%
- Lv5Damage +10%
Cold Company
4T cooldownAttacks all enemies. Before attacking, has a 100% chance of placing a [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage. debuff for 1 turn.
Will ignore [Strengthen]StrengthenReduces the value of the received damage by 15% or 25%., [Ally Protection]Ally ProtectionThe Caster Champion takes 25% or 50% of direct damage inflicted upon the Target Champion. Self-inflicted damage (HP Burn or Poison) does not trigger this effect. Each Champion uses their own DEF value for mitigating damage. and [Unkillable]UnkillableThe Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased. buffs, as well as 20% of the target's DEF on enemies under a [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage. debuff.
- Lv2Damage +5%
- Lv3Damage +10%
- Lv4Damage +10%
- Lv5Cooldown -1
Ever Faithful
5T cooldownPlaces a 50% [Increase ATK]Increase ATKIncreases the Champion’s Battle ATK (current ATK value) by 50%. buff, a 30% [Increase C. RATE]Increase C. RATEIncreases the Champion’s C.RATE by 30%. buff, a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff, and a 50% [Increase ACC]Increase ACCIncreases the Champion's Battle ACC by 50%. buff on this Champion for 3 turns, then grants an Extra Turn.
The value of the [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. is proportional to this Champion's ATK.
- Lv2Cooldown -1
Frosty Glare [P]
PassiveHas a 15% chance of placing a [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage. debuff on attackers for 1 turn when hit while under a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff.
Has a 35% chance of placing a [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage. debuff on all enemies for 1 turn whenever a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff on this Champion is removed by damage.
- Lv2Buff/Debuff Chance +5%
- Lv3Buff/Debuff Chance +10%