Legendary
Storm Herald Hekaton
Argonites
Base Stats
- HP
- 18,660
- ATK
- 727
- DEF
- 1,608
- SPD
- 99
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 50
- ACC
- 0
Buffs & Debuffs
Buffs
- Block Damage
- Counterattack
- Increase C.RATE
- Increase DEF
- Shield
- Strengthen
Debuffs
- Enfeeble
- Provoke
Skills
Fulminant Rupture
Attacks 1 enemy.
Has a 75% chance of placing a [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill. debuff and an [Enfeeble]EnfeebleChampions under an Enfeeble debuff can only land weak hits, unless stated otherwise in a skill description. debuff on the target for 1 turn. Also has a 25% chance that these debuffs cannot be resisted.
If each enemy has a number of buffs that is equal to or less than this Champion’s, attacks all enemies instead. This attack is always critical. Has a 75% chance of placing a [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill. debuff and an [Enfeeble]EnfeebleChampions under an Enfeeble debuff can only land weak hits, unless stated otherwise in a skill description. debuff on all enemies for 1 turn. Also has a 25% chance that these debuffs cannot be resisted.
- Lv2Damage +15%
- Lv3Buff/Debuff Chance +10%
- Lv4Buff/Debuff Chance +15%
Eye of the Storm
5T cooldownAttacks 1 enemy. Before attacking, places a 60% [Increase DEF]Increase DEFIncreases the Champion’s Battle DEF by 60%. buff for 2 turns and 1 [Stormcall] stack on all allies. This attack is always critical if the number of buffs on the target is equal to or less than this Champion's.
Will ignore [Stone Skin]Stone SkinThe Stone Skin buff decreases the damage (except the damage received from Bombs and HP Burn), removes all debuffs except Bombs and HP Burn, gives immunity to all debuffs, even those that cannot usually be blocked, except Bombs and HP Burn. Also, grants an additional Stone Skin shield. A Champion with the Stone Skin is immune to the Decrease MAX HP and Decrease Turn Meter Effects. buff and 50% of the target's DEF if the number of buffs on the target is equal to or less than this Champion's.
If this attack kills the target, decreases the Turn Meters of all other enemies by an amount equal to the Turn Meter that the target had.
- Lv2Damage +20%
- Lv3Cooldown -1
- Lv4Cooldown -1
Sky-Father's Boon
6T cooldownPlaces a 30% [Increase C. RATE]Increase C. RATEIncreases the Champion’s C.RATE by 30%. buff, a [Block Damage]Block DamageMakes the Champion immune to all forms of damage. Its duration cannot be increased. buff, and a [Counterattack]CounterattackWhen attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy’s own counterattack. Does not count as a Turn. buff on a target ally for 2 turns.
Fills the Turn Meters of all allies by 25%.
- Lv2Cooldown -1
- Lv3Cooldown -1
- Lv4Cooldown -1
Boltmaster [P]
PassiveWhenever an ally under a [Stormcall] stack placed by this Champion lands a critical hit, this Champion deals additional pure damage to the target. If the target is not a Boss or a minion, the pure damage dealt is equal to 2% of the target's MAX HP for each buff on this Champion (stacks up to 10%). If the target is a Boss or a minion, the pure damage dealt is equal to 3% of the target's MAX HP. This damage cannot be critical. Occurs once per skill and once per target. Does not count as an extra hit. This pure damage ignores [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal., [Block Damage]Block DamageMakes the Champion immune to all forms of damage. Its duration cannot be increased., and [Strengthen]StrengthenReduces the value of the received damage by 15% or 25%. buffs.
If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.