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Stokk the Broken

Legendary

Stokk the Broken

Ogryn Tribes

SpiritSupport

Base Stats

HP
20,145
ATK
1,079
DEF
1,156
SPD
103
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

Buffs & Debuffs

Buffs

  • Block Damage
  • Continuous Heal
  • Unkillable

Debuffs

  • HP Burn
  • Poison
  • Weaken

Skills

14 Legendary books to max

Doom Flasks

Attacks 1 enemy 2 times.

Each hit has a 25% chance of increasing the duration of all [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. and [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs on the target by 1 turn.

  • Lv2Damage +5%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Damage +10%
  • Lv5Buff/Debuff Chance +15%

Volatile Mixture

5T cooldown

Attacks all enemies 2 times.

The first hit instantly activates one tick of all [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. and [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs on all enemies, and one tick of all [Continuous Heal]Continuous HealHeals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn. buffs on all allies.

The second hit has a 75% chance of destroying each target's MAX HP by 3% for each [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. and [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff activated on them by this skill (stacks up to 60%).

Then fills the Turn Meters of all allies by 20%.

  • Lv2Damage +15%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Cooldown -1
  • Lv5Buff/Debuff Chance +15%
  • Lv6Cooldown -1

Vengefire Flood

5T cooldown

Attacks all enemies.

Has an 80% chance of placing two 5% [Poison]PoisonDamages the target Champion by 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuffs on all enemies for 2 turns. If any targets are under a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff, places three 5% [Poison]PoisonDamages the target Champion by 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuffs and a 25% [Weaken]WeakenIncreases damage received by the Target Champion by 25%. debuff on them for 2 turns instead.

Also places two 15% [Continuous Heal]Continuous HealHeals the target Champion by 15% of their MAX HP at the beginning of their turn. buffs on all allies for 2 turns.

  • Lv2Damage +15%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Cooldown -1
  • Lv5Buff/Debuff Chance +10%
  • Lv6Cooldown -1

Rigged To Blow [P]

Passive

The damage inflicted by [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. and [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs will ignore [Block Damage]Block DamageMakes the Champion immune to all forms of damage. Its duration cannot be increased. and [Unkillable]UnkillableThe Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased. buffs.

Whenever allies attack enemies with destroyed MAX HP, increases the damage dealt by 10%.

If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.