Legendary
Searsha the Charred
Sylvan Watchers
Base Stats
- HP
- 19,155
- ATK
- 1,002
- DEF
- 1,299
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 20
Buffs & Debuffs
Debuffs
- Block Buffs
- Decrease DEF
- Decrease SPD
- HP Burn
- Hex
Skills
Conflagrate
Attacks 1 enemy 3 times. Each hit has a 50% chance of increasing the duration of any [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs on the target by 1 turn.
Each hit also has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. If the target is under a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff, the chance increases to 100%.
- Lv2Damage +5%
- Lv3Buff/Debuff Chance +5%
- Lv4Damage +10%
- Lv5Buff/Debuff Chance +10%
Forest Fire
3T cooldownRemoves all buffs from all enemies.
Has an 80% chance of placing a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff on all enemies for 2 turns. If a target is already under a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff, instantly detonates all stacks of any [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff on that target. Then has an 80% chance to place a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff for 2 turns on all enemies without one.
Places a [Block Buffs]Block BuffsAll buffs that are applied to the Champion with this debuff are automatically blocked and have no effect. debuff on all enemies for 2 turns.
Any [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs placed on Bosses are protected.
- Lv2Buff/Debuff Chance +5%
- Lv3Buff/Debuff Chance +5%
- Lv4Buff/Debuff Chance +5%
- Lv5Buff/Debuff Chance +5%
Blazing Panic
4T cooldownAttacks all enemies.
Has a 75% chance of placing a 30% [Decrease SPD]Decrease SPDDecreases the Champion’s Battle SPD by 30%. debuff, a 60% [Decrease DEF]Decrease DEFDecreases the Champion’s Battle DEF by 60%. debuff, and a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff for 2 turns.
- Lv2Buff/Debuff Chance +25%
- Lv3Cooldown -1
Stoked [P]
PassiveAllies deal 10% more damage against enemies under [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs.
Whenever this Champion is attacked by an enemy under a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff, heals this Champion by 35% of the damage received and heals all allies by 20% of the damage received.
Also has a 50% chance to instantly activate any [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs on the attacker.
- Lv2Buff/Debuff Chance +5%
- Lv3Buff/Debuff Chance +5%
- Lv4Buff/Debuff Chance +5%