Legendary
Praeva the Slitherer
Demonspawn
Base Stats
- HP
- 21,975
- ATK
- 947
- DEF
- 1,167
- SPD
- 110
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
Buffs & Debuffs
Buffs
- Increase DEF
- Increase SPD
Debuffs
- Fear
- Freeze
- Petrification
- Provoke
- Sheep
- Sleep
- Stun
- True Fear
Skills
Bolt of Affliction
Attacks 1 enemy.
Transfers all debuffs from this Champion to the target. This effect cannot be resisted if this Champion is under 3 or more debuffs.
- Lv2Damage +10%
- Lv3Damage +10%
Malignant Energy
5T cooldownHeals all allies by 25% of this Champion’s MAX HP.
Then places a 60% [Increase DEF]Increase DEFIncreases the Champion’s Battle DEF by 60%. buff and a 30% [Increase SPD]Increase SPDIncreases the Champion’s Battle SPD by 30%. buff on all allies for 2 turns.
- Lv2Health +0.05
- Lv3Health +0.05
- Lv4Cooldown -1
- Lv5Cooldown -1
Seed of Corruption
6T cooldownRevives a single ally with 100% HP and 50% Turn Meter. Fully resets the cooldowns of all of their skills.
- Lv2Cooldown -1
- Lv3Cooldown -1
Sacrificial Servant [P]
PassiveAt the start of this Champion's turn, transfers 1 debuff from each ally to this Champion. Will not transfer [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed)., [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%., or [Sheep]SheepChampions under Sheep debuffs lose access to their normal skills, and can only use the following Sheep skill: Attacks 1 enemy. Any ally Sheep will join this attack. Has a 50% chance of removing the Sheep debuff from this Champion after attacking. Whenever a Sheep debuff expires or the Sheep is defeated, the affected Champion will return to battle with 50% HP. debuffs. This effect cannot be resisted or blocked. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
At the end of this Champion’s turn, fills the Turn Meters of all allies by 10% and an additional 2% for each debuff on this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.