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Pheidi Tealcrest

Legendary

Pheidi Tealcrest

Lizardmen

VoidSupport

Base Stats

HP
22,965
ATK
958
DEF
1,090
SPD
105
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

Buffs & Debuffs

Buffs

  • Increase RES
  • Increase SPD
  • Perfect Veil

Debuffs

  • Block Buffs
  • Decrease SPD
  • Fear
  • Freeze
  • Petrification
  • Provoke
  • Sheep
  • Sleep
  • Stun
  • True Fear

Skills

12 Legendary books to max

Zephyr Lance

Attacks 1 enemy 2 times. Each hit heals all allies by 5% of this Champion’s MAX HP.

Each hit also has a 75% chance to fill the Turn Meter of the ally with the lowest Turn Meter by 10%.

  • Lv2Health +0.1
  • Lv3Buff/Debuff Chance +10%
  • Lv4Health +0.1
  • Lv5Buff/Debuff Chance +15%

On Teal Wings

6T cooldown

Attacks all enemies. Before attacking, removes all buffs from all enemies.

Then has a 75% chance of placing a [Block Buffs]Block BuffsAll buffs that are applied to the Champion with this debuff are automatically blocked and have no effect. debuff and a 30% [Decrease SPD]Decrease SPDDecreases the Champion’s Battle SPD by 30%. debuff on all enemies for 2 turns.

Also fills the Turn Meters of all allies by 15%.

  • Lv2Damage +15%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Cooldown -1
  • Lv5Buff/Debuff Chance +15%
  • Lv6Cooldown -1
  • Lv7Cooldown -1

Sky Mirage

6T cooldown

Places a 50% [Increase RES]Increase RESIncreases the Champion's Battle RES by 50%. buff and a [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff on all allies, except this Champion, for 2 turns.

Decreases the cooldown of all ally active skills, except this Champion's, by 3 turns. The cooldown of this skill cannot be decreased or reset.

  • Lv2Cooldown -1
  • Lv3Cooldown -1

Dracospeed [P]

Passive

Turn Meter fill effects on allies under [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed)., [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%., or [Sheep]SheepChampions under Sheep debuffs lose access to their normal skills, and can only use the following Sheep skill: Attacks 1 enemy. Any ally Sheep will join this attack. Has a 50% chance of removing the Sheep debuff from this Champion after attacking. Whenever a Sheep debuff expires or the Sheep is defeated, the affected Champion will return to battle with 50% HP. debuffs are 30% more effective.

Whenever a [Sheep]SheepChampions under Sheep debuffs lose access to their normal skills, and can only use the following Sheep skill: Attacks 1 enemy. Any ally Sheep will join this attack. Has a 50% chance of removing the Sheep debuff from this Champion after attacking. Whenever a Sheep debuff expires or the Sheep is defeated, the affected Champion will return to battle with 50% HP. debuff is removed or expires on an ally, heals that ally by 25% of their MAX HP and places a 30% [Increase SPD]Increase SPDIncreases the Champion’s Battle SPD by 30%. buff on them for 1 turn.

If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.