Legendary
Nobel
Shadowkin
Base Stats
- HP
- 14,865
- ATK
- 1,553
- DEF
- 1,035
- SPD
- 98
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
Buffs & Debuffs
Buffs
- Increase ATK
Debuffs
- Fear
- True Fear
Skills
Smell Fear
Attacks 1 enemy. Has a 40% chance of decreasing the duration of 2 random buffs on the target by 1 turn.
If the target is under a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. or [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff, decreases the duration of all of the target's buffs by 1 turn instead.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Buff/Debuff Chance +5%
- Lv5Buff/Debuff Chance +5%
Harbinger
3T cooldownAttacks 1 enemy. Will ignore 30% of the target's DEF.
Before attacking, if the target is under a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. or [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff, places a 50% [Increase ATK]Increase ATKIncreases the Champion’s Battle ATK (current ATK value) by 50%. buff on this Champion for 2 turns.
After attacking, if the target is under a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. or [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff, decreases the cooldown of the Dismay skill by 1 turn.
Then fills this Champion's Turn Meter by 25%.
- Lv2Damage +5%
- Lv3Damage +10%
- Lv4Cooldown -1
Dismay
4T cooldownAttacks all enemies. Has a 75% chance of stealing 50% of the target's current Turn Meter.
If this attack kills a target under a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. or [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff, decrease the cooldown of the Harbinger skill by 1 turn.
- Lv2Damage +5%
- Lv3Buff/Debuff Chance +10%
- Lv4Buff/Debuff Chance +15%
- Lv5Cooldown -1
Desolation [P]
PassiveWhenever an enemy's Turn Meter is reduced by any Champion, has a 20% chance of placing a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. debuff on that enemy for 1 turn.
- Lv2Buff/Debuff Chance +10%
- Lv3Buff/Debuff Chance +15%