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Michinaki

Legendary

Michinaki

Shadowkin

MagicDefense

Base Stats

HP
19,650
ATK
804
DEF
1,465
SPD
101
C.RATE
15%
C.DMG
57%
RES
30
ACC
20

Buffs & Debuffs

Debuffs

  • Decrease ATK
  • Decrease DEF
  • HP Burn
  • Hex

Skills

11 Legendary books to max

Burning Bonds

Attacks 1 enemy. Has a 50% chance of placing a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff for 2 turns.

  • Lv2Damage +10%
  • Lv3Buff/Debuff Chance +5%
  • Lv4Damage +10%
  • Lv5Buff/Debuff Chance +5%

Dire Whorl

4T cooldown

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF]Decrease DEFDecreases the Champion’s Battle DEF by 60%. debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK]Decrease ATKDecreases the Champion’s Battle ATK by 50%. debuff for 2 turns on enemies under [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuffs.

  • Lv2Damage +10%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Damage +10%
  • Lv5Buff/Debuff Chance +15%
  • Lv6Cooldown -1

Doubled Degeneracy

5T cooldown

Attacks all enemies 2 times. The first hit removes all buffs from each target. The second hit places a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff for 2 turns.

  • Lv2Cooldown -1
  • Lv3Cooldown -1

Courser of Curses [P]

Passive

Whenever an ally attacks an enemy under a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff, this Champion has a 50% chance to team up and join the ally's attack.