Legendary
Matriarch Zarguna
Orcs
Base Stats
- HP
- 22,800
- ATK
- 969
- DEF
- 1,090
- SPD
- 105
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 50
- ACC
- 0
Buffs & Debuffs
Buffs
- Continuous Heal
- Shield
- Strengthen
- Unkillable
Debuffs
- Provoke
- Taunt
Skills
Battlethrum
Attacks 1 enemy 2 times. Heals this Champion by 5% of their MAX HP after each hit.
Each hit also has a 25% chance of placing a [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill. debuff on the target for 1 turn.
- Lv2Health +0.05
- Lv3Health +0.1
- Lv4Buff/Debuff Chance +5%
- Lv5Buff/Debuff Chance +10%
Clanmother
5T cooldownDecreases the duration of all ally debuffs by 1 turn.
Places a 15% [Continuous Heal]Continuous HealHeals the target Champion by 15% of their MAX HP at the beginning of their turn. buff on all allies for 2 turns. Also places a [Taunt]TauntIf a Champion is under a Taunt buff, enemies can only target that Champion. If there are several Champions under a Taunt buff on the same team, enemies can target any of the Taunting Champions. When using an AoE attack, only the Champion under the Taunt buff can be targeted, but their allies will still take damage from the AoE attack as normal. The Provoke debuff has priority over the Taunt buff, meaning a Provoked Champion will still only target the Champion who placed the Provoke debuff on them, rather anyone under a Taunt buff. In addition, if there is only one Champion under a Taunt buff on a team, it will supersede any other buffs that affect targeting (like Veil and Perfect Veil), meaning a Champion under both Taunt and Veil buffs will be targeted. However, if there are multiple Champions under Taunt buffs on a team, buffs that affect targeting (like Veil and Perfect Veil) will then take effect to decide who will be targeted. For example, in a situation where two Champions are under Taunt buffs, but one of them is also under a Veil buff, the Champion under only Taunt will be targeted, whereas the Champion under Taunt and Veil will not. The Taunt buff cannot be spread, and its duration cannot be increased. It can be stolen, removed, and its duration can be decreased. buff and an [Unkillable]UnkillableThe Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased. buff on this Champion for 2 turns.
- Lv2Cooldown -1
Maternal Force
5T cooldownAttacks all enemies.
Places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff on all allies, equal to 25% of this Champion’s MAX HP, for 2 turns.
Whenever a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff placed by this Champion expires or is removed by damage, heals that ally by 15% of their MAX HP and places a 25% [Strengthen]StrengthenReduces the value of the received damage by 25%. buff on them for 1 turn.
- Lv2Damage +10%
- Lv3Cooldown -1
- Lv4Cooldown -1
Maternal Force
PassiveSkill 7000004 description
Refuge From Pain [P]
PassiveAllies under [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs receive 10% less damage.