Epic
Maeve
Barbarians
Base Stats
- HP
- 15,195
- ATK
- 1,354
- DEF
- 936
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 60%
- RES
- 30
- ACC
- 0
Buffs & Debuffs
Debuffs
- Sleep
- Stun
Skills
Stupefy
Attacks 1 enemy. Has a 60% chance of placing a [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff for 1 turn. Has a 50% chance of granting an Extra Turn if the [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff is placed.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Damage +5%
- Lv5Buff/Debuff Chance +10%
Slobber Knocker
5T cooldownAttacks 1 enemy. Places a [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active. debuff for 1 turn. Places a [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active. debuff for 2 turns if the target is under a [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Damage +10%
- Lv5Cooldown -1
And Stay Down
5T cooldownAttacks 1 enemy. Enemies killed by this skill cannot be revived.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Cooldown -1
- Lv5Cooldown -1