Legendary
Lysanthir Beastbane
High Elves
Base Stats
- HP
- 18,000
- ATK
- 837
- DEF
- 1,542
- SPD
- 103
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
Buffs & Debuffs
Buffs
- Ally Protection
- Increase C.DMG
Debuffs
- Decrease SPD
- Hex
- Weaken
Skills
Echobolt
Attacks 1 enemy 2 times.
The first hit has a 75% chance to place a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff on the target for 2 turns.
Places a 30% [Increase C. DMG]Increase C. DMGIncreases the Champion’s C.DMG by 30%. buff on this Champion for 2 turns.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Damage +10%
- Lv5Buff/Debuff Chance +15%
Wily Hunter
5T cooldownAttacks 1 enemy 2 times. Has a 20% chance of repeating the attack.
When this Champion counterattacks or teams up with allies to join an attack, will use this skill instead of their default skill. The damage inflicted with this skill increases by 10% each time an ally is devoured (stacks up to 50%).
- Lv2Damage +20%
- Lv3Cooldown -1
- Lv4Cooldown -1
Runed Snares
5T cooldownAttacks all enemies 2 times.
Each hit has a 75% chance of placing a 30% [Decrease SPD]Decrease SPDDecreases the Champion’s Battle SPD by 30%. debuff and a 25% [Weaken]WeakenIncreases damage received by the Target Champion by 25%. debuff for 2 turns. If a target is under a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff, places these debuffs before attacking.
- Lv2Damage +20%
- Lv3Buff/Debuff Chance +10%
- Lv4Buff/Debuff Chance +15%
- Lv5Cooldown -1
- Lv6Cooldown -1
Survivalist Supreme [P]
PassiveWill ignore [Life Barrier]Life BarrierLife Barrier is a buff that grants the recipient additional HP beyond their MAX HP. It cannot be removed, stolen, or have its duration increased or decreased. Skills that scale damage based on a Shield's value will count the Life Barrier buff as a Shield. Life Barrier has the highest priority of any buff, and will be placed on top of effects such as Digestion. In order to remove effects such as Digestion, the Life Barrier must first be removed by damage. If the Life Barrier is not removed when its duration ends, the Hydra Head's HP will be fully restored. Removing the Life Barrier will place a Stun debuff on the Hydra Head for 1 turn. and [Ally Protection]Ally ProtectionThe Caster Champion takes 25% or 50% of direct damage inflicted upon the Target Champion. Self-inflicted damage (HP Burn or Poison) does not trigger this effect. Each Champion uses their own DEF value for mitigating damage. buffs.
Increases this Champion’s DEF by 5% for each active buff on this Champion (stacks up to 50%).