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Lysanthir Beastbane

Legendary

Lysanthir Beastbane

High Elves

SpiritDefense

Base Stats

HP
18,000
ATK
837
DEF
1,542
SPD
103
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

Buffs & Debuffs

Buffs

  • Ally Protection
  • Increase C.DMG

Debuffs

  • Decrease SPD
  • Hex
  • Weaken

Skills

12 Legendary books to max

Echobolt

Attacks 1 enemy 2 times.

The first hit has a 75% chance to place a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff on the target for 2 turns.

Places a 30% [Increase C. DMG]Increase C. DMGIncreases the Champion’s C.DMG by 30%. buff on this Champion for 2 turns.

  • Lv2Damage +10%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Damage +10%
  • Lv5Buff/Debuff Chance +15%

Wily Hunter

5T cooldown

Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack.

When this Champion counterattacks or teams up with allies to join an attack, will use this skill instead of their default skill. The damage inflicted with this skill increases by 10% each time an ally is devoured (stacks up to 50%).

  • Lv2Damage +20%
  • Lv3Cooldown -1
  • Lv4Cooldown -1

Runed Snares

5T cooldown

Attacks all enemies 2 times.

Each hit has a 75% chance of placing a 30% [Decrease SPD]Decrease SPDDecreases the Champion’s Battle SPD by 30%. debuff and a 25% [Weaken]WeakenIncreases damage received by the Target Champion by 25%. debuff for 2 turns. If a target is under a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff, places these debuffs before attacking.

  • Lv2Damage +20%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Buff/Debuff Chance +15%
  • Lv5Cooldown -1
  • Lv6Cooldown -1

Survivalist Supreme [P]

Passive

Will ignore [Life Barrier]Life BarrierLife Barrier is a buff that grants the recipient additional HP beyond their MAX HP. It cannot be removed, stolen, or have its duration increased or decreased. Skills that scale damage based on a Shield's value will count the Life Barrier buff as a Shield. Life Barrier has the highest priority of any buff, and will be placed on top of effects such as Digestion. In order to remove effects such as Digestion, the Life Barrier must first be removed by damage. If the Life Barrier is not removed when its duration ends, the Hydra Head's HP will be fully restored. Removing the Life Barrier will place a Stun debuff on the Hydra Head for 1 turn. and [Ally Protection]Ally ProtectionThe Caster Champion takes 25% or 50% of direct damage inflicted upon the Target Champion. Self-inflicted damage (HP Burn or Poison) does not trigger this effect. Each Champion uses their own DEF value for mitigating damage. buffs.

Increases this Champion’s DEF by 5% for each active buff on this Champion (stacks up to 50%).