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Lydia the Deathsiren

Legendary

Lydia the Deathsiren

Dark Elves

VoidSupport

Base Stats

HP
20,805
ATK
903
DEF
1,288
SPD
110
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

Buffs & Debuffs

Buffs

  • Increase SPD
  • Strengthen

Debuffs

  • Block Active Skills
  • Block Buffs
  • Block Revive
  • Decrease DEF
  • Fear
  • Freeze
  • Petrification
  • Poison Sensitivity
  • Stun
  • True Fear
  • Weaken

Skills

15 Legendary books to max

Oppression

Attacks 1 enemy. Has a 75% chance of placing a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity]Poison SensitivityThe Poison Sensitivity debuff increases the damage taken from the Poison debuff by the recipient by 25%. debuffs by 1 turn.

[Passive Effect]

Attacks enemies with this Skill whenever they place a [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., or [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%. debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., or [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%. debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.

  • Lv2Damage +10%
  • Lv3Damage +10%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Buff/Debuff Chance +15%

Siren's Wail

4T cooldown

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF]Decrease DEFDecreases the Champion’s Battle DEF by 60%. debuff and a 25% [Weaken]WeakenIncreases damage received by the Target Champion by 25%. debuff for 2 turns. Also places a 25% [Strengthen]StrengthenReduces the value of the received damage by 25%. buff and a 30% [Increase SPD]Increase SPDIncreases the Champion’s Battle SPD by 30%. buff on all allies for 2 turns.

  • Lv2Damage +10%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Buff/Debuff Chance +15%
  • Lv5Cooldown -1

Nullification

5T cooldown

Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity]Poison SensitivityThe Poison Sensitivity debuff increases the damage taken from the Poison debuff by the recipient by 25%. debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs]Block BuffsAll buffs that are applied to the Champion with this debuff are automatically blocked and have no effect. and [Block Active Skills]Block Active SkillsThe Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal. debuff for 2 turns.

  • Lv2Damage +10%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Buff/Debuff Chance +15%
  • Lv5Cooldown -1
  • Lv6Cooldown -1

Death Hold [P]

Passive9T cooldown

Denies enemy revive attempts. This works even if this Champion is dead.

If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies.

If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter.

This skill will ignore [Block Revive]Block ReviveThis debuff blocks Revive effects. The Block Revive debuff cannot be blocked. Valid throughout the battle..

  • Lv2Cooldown -1
  • Lv3Cooldown -1