Legendary
Lydia the Deathsiren
Dark Elves
Base Stats
- HP
- 20,805
- ATK
- 903
- DEF
- 1,288
- SPD
- 110
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
Buffs & Debuffs
Buffs
- Increase SPD
- Strengthen
Debuffs
- Block Active Skills
- Block Buffs
- Block Revive
- Decrease DEF
- Fear
- Freeze
- Petrification
- Poison Sensitivity
- Stun
- True Fear
- Weaken
Skills
Oppression
Attacks 1 enemy. Has a 75% chance of placing a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. debuff for 1 turn. Has a 75% chance of increasing the duration of any [Poison Sensitivity]Poison SensitivityThe Poison Sensitivity debuff increases the damage taken from the Poison debuff by the recipient by 25%. debuffs by 1 turn.
[Passive Effect]
Attacks enemies with this Skill whenever they place a [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., or [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%. debuff on an ally. The number of attacks increases according to how many debuffs are placed at that time; 1 attack for each [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., or [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%. debuff placed. The first attack will target the attacker, while all extra hits will attack random enemies. Can only attack each enemy once.
- Lv2Damage +10%
- Lv3Damage +10%
- Lv4Buff/Debuff Chance +10%
- Lv5Buff/Debuff Chance +15%
Siren's Wail
4T cooldownAttacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF]Decrease DEFDecreases the Champion’s Battle DEF by 60%. debuff and a 25% [Weaken]WeakenIncreases damage received by the Target Champion by 25%. debuff for 2 turns. Also places a 25% [Strengthen]StrengthenReduces the value of the received damage by 25%. buff and a 30% [Increase SPD]Increase SPDIncreases the Champion’s Battle SPD by 30%. buff on all allies for 2 turns.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Buff/Debuff Chance +15%
- Lv5Cooldown -1
Nullification
5T cooldownAttacks 1 enemy 2 times. The first hit has a 75% chance of placing a 25% [Poison Sensitivity]Poison SensitivityThe Poison Sensitivity debuff increases the damage taken from the Poison debuff by the recipient by 25%. debuff for 2 turns. The second hit has a 75% chance of placing a [Block Buffs]Block BuffsAll buffs that are applied to the Champion with this debuff are automatically blocked and have no effect. and [Block Active Skills]Block Active SkillsThe Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal. debuff for 2 turns.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Buff/Debuff Chance +15%
- Lv5Cooldown -1
- Lv6Cooldown -1
Death Hold [P]
Passive9T cooldownDenies enemy revive attempts. This works even if this Champion is dead.
If this Champion is alive when an enemy revive is denied, revives all dead allies with 50% HP and 50% Turn Meter. Grants an Extra Turn instead if there are no dead allies.
If this Champion is dead when an enemy revive is denied, revives this Champion with 50% HP and 50% Turn Meter.
This skill will ignore [Block Revive]Block ReviveThis debuff blocks Revive effects. The Block Revive debuff cannot be blocked. Valid throughout the battle..
- Lv2Cooldown -1
- Lv3Cooldown -1