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Lonatharil

Legendary

Lonatharil

High Elves

ForceHP

Base Stats

HP
23,130
ATK
848
DEF
1,189
SPD
99
C.RATE
15%
C.DMG
57%
RES
50
ACC
0

Buffs & Debuffs

Buffs

  • Increase C.DMG
  • Shield

Skills

10 Legendary books to max

Gallantry

Attacks 1 enemy. Destroys the target’s MAX HP by 30% of the damage inflicted. Places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff equal to 10% of this Champion’s MAX HP for 2 turns on the ally with the lowest HP.

  • Lv2Damage +5%
  • Lv3Damage +5%
  • Lv4Damage +5%
  • Lv5Damage +5%

Flicker Barrier

5T cooldown

Attacks all enemies. Places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff on all allies for 3 turns equal to 20% of this Champion's MAX HP.

If there are any dead allies, places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff on all allies for 3 turns equal to 30% of this Champion’s MAX HP instead. This buff cannot be removed, stolen, transferred, spread, or have its duration increased or decreased by enemies or allies.

  • Lv2Damage +10%
  • Lv3Damage +10%
  • Lv4Cooldown -1
  • Lv5Cooldown -1

Finest Hour

6T cooldown

Places a 30% [Increase C. DMG]Increase C. DMGIncreases the Champion’s C.DMG by 30%. buff on all allies for 2 turns, then teams up with all allies to attack a single enemy.

  • Lv2Cooldown -1
  • Lv3Cooldown -1

Piercer [P]

Passive

Inflicts 20% more damage against targets under [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs.