Epic
Hotatsu
Shadowkin
Base Stats
- HP
- 17,505
- ATK
- 760
- DEF
- 1,376
- SPD
- 96
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 15
Buffs & Debuffs
Buffs
- Continuous Heal
- Increase DEF
Debuffs
- Decrease ATK
- Fear
- Freeze
- Leech
- Petrification
- Provoke
- Sleep
- Stun
- True Fear
Skills
Red River
Attacks 1 enemy. Has a 40% chance of placing a [Leech]LeechAny Champion that attacks a Champion with Leech debuff heals for 18% of inflicted damage. debuff for 2 turns.
- Lv2Damage +5%
- Lv3Buff/Debuff Chance +5%
- Lv4Damage +5%
- Lv5Buff/Debuff Chance +5%
- Lv6Damage +5%
- Lv7Buff/Debuff Chance +5%
- Lv8Damage +5%
- Lv9Buff/Debuff Chance +5%
Rushing Death
4T cooldownAttacks all enemies. Has a 50% chance of placing a 50% [Decrease ATK]Decrease ATKDecreases the Champion’s Battle ATK by 50%. debuff for 2 turns.
- Lv2Damage +5%
- Lv3Buff/Debuff Chance +5%
- Lv4Buff/Debuff Chance +5%
- Lv5Buff/Debuff Chance +10%
- Lv6Buff/Debuff Chance +10%
- Lv7Cooldown -1
Oni Icon
4T cooldownPlaces a 60% [Increase DEF]Increase DEFIncreases the Champion’s Battle DEF by 60%. buff on all allies for 2 turns and a 15% [Continuous Heal]Continuous HealHeals the target Champion by 15% of their MAX HP at the beginning of their turn. buff on all allies for 1 turn.
- Lv2Cooldown -1
Spirit Touched [P]
Passive3T cooldownRemoves 1 random debuff from this Champion at the start of each turn. Will remove [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed)., [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill., [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%. debuffs before other debuffs.