Legendary
High Keeper Prysma
High Elves
Base Stats
- HP
- 21,810
- ATK
- 936
- DEF
- 1,189
- SPD
- 103
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 20
Buffs & Debuffs
Buffs
- Block Debuffs
- Continuous Heal
- Increase ATK
- Perfect Veil
- Strengthen
Debuffs
- Block Buffs
- Decrease ATK
- Fear
- Freeze
- Heal Reduction
- Petrification
- Provoke
- Sheep
- Sleep
- Stun
- True Fear
- Weaken
Skills
Sunburst Hail
Attacks 1 enemy 2 times.
Each hit has a 35% chance of placing a [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active. debuff for 1 turn.
After attacking, transfers all debuffs from the ally with the most debuffs to the target. Will not transfer [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed)., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill., [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%., and [Sheep]SheepChampions under Sheep debuffs lose access to their normal skills, and can only use the following Sheep skill: Attacks 1 enemy. Any ally Sheep will join this attack. Has a 50% chance of removing the Sheep debuff from this Champion after attacking. Whenever a Sheep debuff expires or the Sheep is defeated, the affected Champion will return to battle with 50% HP. debuffs.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +5%
- Lv4Damage +10%
- Lv5Buff/Debuff Chance +10%
Shining Blitz
5T cooldownAttacks 1 enemy. Before attacking, removes all buffs from the target.
The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill and ignore 35% of the target’s DEF.
If the enemy is killed by the ally joining this attack, activates an [Instant Turn]Instant TurnFills the Champion's Turn Meter to 100%, granting them an immediate extra turn. effect on that ally.
- Lv2Damage +10%
- Lv3Cooldown -1
- Lv4Damage +10%
- Lv5Cooldown -1
Revival Radiance
6T cooldownRevives a dead ally with 75% HP and 75% Turn Meter.
Places a 50% [Increase ATK]Increase ATKIncreases the Champion’s Battle ATK (current ATK value) by 50%. buff and a [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff on that ally for 2 turns.
- Lv2Cooldown -1
- Lv3Cooldown -1
Lightmarked [P]
PassiveAt the start of this Champion’s turn, has a 40% chance to remove any [Block Debuffs]Block DebuffsWhile this buff is active, the Champion is immune to all debuffs. Instant negative effects such as Decrease Turn Meter are not affected and work as normal. buffs from each enemy and replace them with [Block Buffs]Block BuffsAll buffs that are applied to the Champion with this debuff are automatically blocked and have no effect. debuffs. Also has a 40% chance to remove any buffs positively affecting stats, and replace them with their mirrored debuff equivalent, such as [Increase ATK]Increase ATKIncreases the Champion’s Battle ATK (current ATK value) by 25% or 50%. being replaced with [Decrease ATK]Decrease ATKDecreases the Champion’s Battle ATK by 25% or 50%.. Buffs such as [Continuous Heal]Continuous HealHeals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn. and [Strengthen]StrengthenReduces the value of the received damage by 15% or 25%. will be replaced with [Heal Reduction]Heal ReductionAny healing received by the Champion with Heal Reduction debuff is reduced by 50% or 100%. and [Weaken]WeakenIncreases damage received by the Target Champion by 15% or 25%. debuffs respectively.