Legendary
Harvest Jack
Undead Hordes
Base Stats
- HP
- 26,925
- ATK
- 859
- DEF
- 925
- SPD
- 102
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
Buffs & Debuffs
Debuffs
- Block Buffs
- Decrease ATK
- Decrease SPD
- Fear
- Sleep
- True Fear
Skills
Harvest of Fear
Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 1 random buff from the target.
Each hit also has a 50% chance of placing a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. debuff for 1 turn.
This chance increases to 100% if the target has no active buffs.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Buff/Debuff Chance +5%
- Lv5Buff/Debuff Chance +5%
Dreams to Ash
4T cooldownAttacks all enemies.
Removes all buffs from each target. Then places a 50% [Decrease ATK]Decrease ATKDecreases the Champion’s Battle ATK by 50%. debuff and a [Block Buffs]Block BuffsAll buffs that are applied to the Champion with this debuff are automatically blocked and have no effect. debuff on all enemies for 2 turns.
Then grants an Extra Turn.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Damage +5%
- Lv5Damage +5%
- Lv6Cooldown -1
Lord of Terror
4T cooldownAttacks all enemies. Has a 75% chance of placing a [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff for 2 turns.
Also places a 30% [Decrease SPD]Decrease SPDDecreases the Champion’s Battle SPD by 30%. debuff for 2 turns and decreases each target's Turn Meter by 30% if the [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff is placed.
Has a 75% chance of placing an unresistable [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff for 1 turn if the [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff is not placed. Also decreases each target’s Turn Meter by 30%.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Buff/Debuff Chance +10%
- Lv5Buff/Debuff Chance +15%
- Lv6Cooldown -1
Leering Grin [P]
PassiveWhenever an ally is attacked, has a 50% chance of decreasing the duration of all buffs on the attacker by 1 turn. Whenever this Champion is attacked, the chance increases to 100%. This Champion is immune to [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. debuffs.