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Graybeard

Rare

Graybeard

Skinwalkers

MagicDefense

Base Stats

HP
14,700
ATK
936
DEF
1,112
SPD
92
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

Buffs & Debuffs

Buffs

  • Counterattack
  • Shield

Debuffs

  • Freeze
  • Provoke

Skills

15 Rare books to max

Expose Weakness

Attacks 1 enemy. Has a 50% chance of placing a [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill. debuff for 1 turn.

  • Lv2Damage +5%
  • Lv3Buff/Debuff Chance +5%
  • Lv4Damage +10%
  • Lv5Buff/Debuff Chance +5%
  • Lv6Buff/Debuff Chance +10%

Ice Crush

5T cooldown

Attacks all enemies. Has a 25% chance of placing a [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage. debuff for 1 turn. Damage inflicted is proportional to DEF.

  • Lv2Damage +5%
  • Lv3Buff/Debuff Chance +5%
  • Lv4Damage +10%
  • Lv5Cooldown -1
  • Lv6Buff/Debuff Chance +10%
  • Lv7Cooldown -1

Bring It On!

6T cooldown

Places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff on this Champion for 2 turns. Has an 80% chance of placing a [Counterattack]CounterattackWhen attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy’s own counterattack. Does not count as a Turn. buff on this Champion for 2 turns.

The value of the [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. is proportional to DEF. This buff cannot be removed.

  • Lv2Buff/Debuff Chance +10%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Cooldown -1
  • Lv5Cooldown -1