Legendary
Graazur Irongut
Ogryn Tribes
Base Stats
- HP
- 18,660
- ATK
- 1,013
- DEF
- 1,321
- SPD
- 102
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
Buffs & Debuffs
Buffs
- Increase DEF
- Increase RES
- Shield
- Unkillable
Debuffs
- Provoke
Skills
Defend The Wall!
Attacks all enemies. Places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff on all allies except this Champion for 1 turn. The value of the [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. is proportional to this Champion’s DEF.
- Lv2Damage +10%
- Lv3ShieldCreation +0.1
- Lv4Damage +10%
- Lv5ShieldCreation +0.1
Healing Bombardment
4T cooldownAttacks all enemies. Heals this Champion by 10% of the damage dealt.
Increases the duration of all buffs on all allies by 1 turn.
- Lv2Damage +10%
- Lv3Damage +10%
- Lv4Cooldown -1
Let None Pass!
4T cooldownAttacks all enemies. Has a 75% chance of placing a [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill. debuff for 1 turn.
Also places a 50% [Increase RES]Increase RESIncreases the Champion's Battle RES by 50%. buff and a 60% [Increase DEF]Increase DEFIncreases the Champion’s Battle DEF by 60%. buff on all allies for 2 turns.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Buff/Debuff Chance +15%
- Lv5Cooldown -1
This Wall Won't Fall! [P]
Passive4T cooldown[Passive Effect]
Whenever this Champion is attacked, heals all allies except this Champion by 70% of the damage received. Only heals by 35% of the damage received from Boss attacks. This effect has no cooldown.
[Active Effect]
Places an [Unkillable]UnkillableThe Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased. buff on this Champion for 1 turn before receiving a fatal hit.