Legendary
Gamuran
Shadowkin
Base Stats
- HP
- 19,650
- ATK
- 1,002
- DEF
- 1,266
- SPD
- 109
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
Buffs & Debuffs
Buffs
- Shield
Debuffs
- Block Active Skills
- Block Revive
- True Fear
Skills
Seal Scroll
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills]Block Active SkillsThe Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal. debuff for 2 turns.
- Lv2Damage +5%
- Lv3Buff/Debuff Chance +10%
- Lv4Damage +10%
- Lv5Buff/Debuff Chance +10%
Thief of Blood
4T cooldownAttacks all enemies. Has an 80% chance of stealing all buffs from each enemy.
After stealing, applies a [Buff Spread]Buff SpreadSpreads buffs from one Champion to all allies. effect, taking all buffs from this Champion and placing them on all allies.
- Lv2Buff/Debuff Chance +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Cooldown -1
Dread Invocation
5T cooldownCan target dead or living enemies. If the target is dead, places [Block Revive]Block ReviveThis debuff blocks Revive effects. The Block Revive debuff cannot be blocked. Valid throughout the battle. on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs and 100% of each target's DEF. If the target is alive, places a [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff cannot be resisted.
- Lv2Cooldown -1
- Lv3Cooldown -1
Soul Charge [P]
Passive2T cooldownRevives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed.
Revives 1 random ally with 30% HP and 30% Turn Meter each time a [Block Revive]Block ReviveThis debuff blocks Revive effects. The Block Revive debuff cannot be blocked. Valid throughout the battle. debuff is placed on an enemy.
- Lv2Cooldown -1