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Ezio Auditore

Legendary

Ezio Auditore

Sacred Order

SpiritAttack

Base Stats

HP
16,020
ATK
1,498
DEF
1,013
SPD
99
C.RATE
15%
C.DMG
63%
RES
30
ACC
0

Buffs & Debuffs

Buffs

  • Perfect Veil
  • Shield
  • Strengthen
  • Veil

Debuffs

  • Bomb
  • Decrease DEF
  • Poison
  • Poison Sensitivity

Skills

12 Legendary books to max

Eagle Dive

Attacks 1 enemy.

Has a 75% chance of placing a 60% [Decrease DEF]Decrease DEFDecreases the Champion’s Battle DEF by 60%. debuff for 2 turns. This debuff cannot be resisted if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff.

  • Lv2Damage +10%
  • Lv3Damage +10%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Buff/Debuff Chance +15%

Da Vinci's Design

4T cooldown

Attacks all enemies.

Has a 75% chance of placing two 5% [Poison]PoisonDamages the target Champion by 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuffs and a 25% [Poison Sensitivity]Poison SensitivityThe Poison Sensitivity debuff increases the damage taken from the Poison debuff by the recipient by 25%. debuff on all enemies for 2 turns. These debuffs cannot be resisted if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff. Instantly activates all [Poison]PoisonDamages the target Champion by 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuffs on enemies under 4 or more debuffs.

If any enemies are under a [Stone Skin]Stone SkinThe Stone Skin buff decreases the damage (except the damage received from Bombs and HP Burn), removes all debuffs except Bombs and HP Burn, gives immunity to all debuffs, even those that cannot usually be blocked, except Bombs and HP Burn. Also, grants an additional Stone Skin shield. A Champion with the Stone Skin is immune to the Decrease MAX HP and Decrease Turn Meter Effects. buff, has a 75% chance of placing 2 [Bomb]BombWhen Bomb debuff expires, the affected Champion suffers direct damage that ignores their DEF value. The damage inflicted by the bomb scales per the Stat indicated in the skill description. debuffs that detonate after 2 turns on them instead. These debuffs cannot be resisted if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff. If all enemies are under a [Stone Skin]Stone SkinThe Stone Skin buff decreases the damage (except the damage received from Bombs and HP Burn), removes all debuffs except Bombs and HP Burn, gives immunity to all debuffs, even those that cannot usually be blocked, except Bombs and HP Burn. Also, grants an additional Stone Skin shield. A Champion with the Stone Skin is immune to the Decrease MAX HP and Decrease Turn Meter Effects. buff, decreases each [Bomb]BombWhen Bomb debuff expires, the affected Champion suffers direct damage that ignores their DEF value. The damage inflicted by the bomb scales per the Stat indicated in the skill description. debuff’s detonation countdown by 1 turn.

  • Lv2Damage +10%
  • Lv3Damage +10%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Buff/Debuff Chance +15%
  • Lv6Cooldown -1

Hidden Gun

4T cooldown

Attacks 1 enemy. Before attacking, steals all buffs from the target. This effect cannot be resisted if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff.

Will ignore 35% of the target’s DEF, as well as [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. and [Strengthen]StrengthenReduces the value of the received damage by 15% or 25%. buffs.

  • Lv2Damage +10%
  • Lv3Damage +10%
  • Lv4Cooldown -1

Everything Is Permitted [P]

Passive

Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.

Full Synchronization [P]

Passive

Places a [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff on this Champion for 2 turns at the start of each Round.

Whenever this Champion is about to receive damage that would exceed 50% of their MAX HP, has a 35% chance of decreasing the damage received to 0 instead.

Whenever this Champion is attacked, also has a 35% chance of counterattacking.