Legendary
Elder Skarg
Barbarians
Base Stats
- HP
- 16,185
- ATK
- 1,630
- DEF
- 870
- SPD
- 105
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
Buffs & Debuffs
Buffs
- Block Damage
- Increase C.RATE
- Increase DEF
- Increase SPD
- Shield
Debuffs
- Decrease SPD
- Fear
- HP Burn
- Provoke
- True Fear
Skills
Tide of Steel
Attacks 1 enemy. Places a 30% [Increase SPD]Increase SPDIncreases the Champion’s Battle SPD by 30%. buff on this Champion for 2 turns if this attack is critical. Places a 30% [Increase C. RATE]Increase C. RATEIncreases the Champion’s C.RATE by 30%. buff on this Champion for 2 turns if this attack is not critical.
- Lv2Damage +5%
- Lv3Damage +10%
- Lv4Damage +15%
Hunt the Marked
3T cooldownAttacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff for 2 turns and a [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff for 1 turn on all enemies if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
- Lv2Damage +5%
- Lv3Damage +10%
- Lv4Damage +15%
Elder's Clarion
5T cooldownPlaces a 60% [Increase DEF]Increase DEFIncreases the Champion’s Battle DEF by 60%. buff on this Champion for 3 turns. Places a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. debuff on all enemies for 1 turn. Places a [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity. debuff for 1 turn on targets under [Block Damage]Block DamageMakes the Champion immune to all forms of damage. Its duration cannot be increased. buffs. Places a 30% [Decrease SPD]Decrease SPDDecreases the Champion’s Battle SPD by 30%. debuff for 2 turns on targets under [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs. These debuffs cannot be resisted. Also places a [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill. debuff on Legendary Champions for 1 turn.
- Lv2Cooldown -1
- Lv3Cooldown -1
Kingslayer [P]
PassiveReceives 15% less damage from Legendary and Mythical Champions.
Inflicts damage equal to this Champion's ATK when attacked by Legendary and Mythical Champions. The extra hit cannot be critical.