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Edward Kenway

Legendary

Edward Kenway

Banner Lords

ForceAttack

Base Stats

HP
15,195
ATK
1,575
DEF
991
SPD
101
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

Buffs & Debuffs

Buffs

  • Block Damage
  • Block Debuffs
  • Perfect Veil
  • Shield
  • Veil

Debuffs

  • Block Revive
  • Ensnare
  • Sleep

Skills

10 Legendary books to max

Privateer Blitz

Attacks 1 enemy 3 times.

Each hit has a 75% chance of decreasing the target’s Turn Meter by 15%. Each hit will decrease the target’s Turn Meter by 25% instead if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff.

  • Lv2Damage +10%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Buff/Debuff Chance +15%

Fan The Hammer

4T cooldown

Attacks all enemies 2 times.

The first hit steals all buffs from all enemies and decreases each enemy's Turn Meter by 20%. This effect cannot be resisted if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff.

The second hit has a 75% chance of placing a [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff on all enemies for 1 turn. This debuff will ignore any [Block Debuffs]Block DebuffsWhile this buff is active, the Champion is immune to all debuffs. Instant negative effects such as Decrease Turn Meter are not affected and work as normal. buffs if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff.

  • Lv2Damage +10%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Buff/Debuff Chance +15%
  • Lv5Cooldown -1

Between The Eyes

5T cooldown

Attacks 1 enemy. Before attacking, places a [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff on this Champion, as well as any other Assassins on the team for 2 turns.

Will ignore [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal., [Stone Skin]Stone SkinThe Stone Skin buff decreases the damage (except the damage received from Bombs and HP Burn), removes all debuffs except Bombs and HP Burn, gives immunity to all debuffs, even those that cannot usually be blocked, except Bombs and HP Burn. Also, grants an additional Stone Skin shield. A Champion with the Stone Skin is immune to the Decrease MAX HP and Decrease Turn Meter Effects., and [Block Damage]Block DamageMakes the Champion immune to all forms of damage. Its duration cannot be increased. buffs.

Places a [Block Revive]Block ReviveThis debuff blocks Revive effects. The Block Revive debuff cannot be blocked. Valid throughout the battle. debuff if the target is killed.

  • Lv2Damage +10%
  • Lv3Cooldown -1
  • Lv4Cooldown -1

Everything Is Permitted [P]

Passive

Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.

Keelhaul [P]

Passive

Each hit inflicted by this Champion has a 50% chance of placing a 100% [Ensnare]EnsnareAny Turn Meter increase effects received by a Champion with the Ensnare debuff will be reduced by 100%. debuff on their target for 2 turns. Whenever this Champion kills an enemy, places a 100% [Ensnare]EnsnareAny Turn Meter increase effects received by a Champion with the Ensnare debuff will be reduced by 100%. debuff on all other enemies for 2 turns and decreases their Turn Meter by 20%. These effects cannot be resisted if this Champion is under a [Veil]VeilThere are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs. or [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff.

This Champion inflicts 20% more damage against targets under [Ensnare]EnsnareAny Turn Meter increase effects received by a Champion with the Ensnare debuff will be reduced by 50% or 100%. debuffs.