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Drokgul the Gaunt

Legendary

Drokgul the Gaunt

Ogryn Tribes

SpiritSupport

Base Stats

HP
22,965
ATK
991
DEF
1,057
SPD
107
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

Buffs & Debuffs

Buffs

  • Block Damage
  • Increase ATK
  • Increase DEF
  • Shield

Debuffs

  • Stun

Skills

11 Legendary books to max

Bonebreak Boulder

Attacks 1 enemy. Has a 20% chance of placing a [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active. debuff for 1 turn.

  • Lv2Damage +5%
  • Lv3Damage +5%
  • Lv4Damage +10%
  • Lv5Buff/Debuff Chance +10%
  • Lv6Buff/Debuff Chance +10%

Eldritch Ground

5T cooldown

Places a 50% [Increase ATK]Increase ATKIncreases the Champion’s Battle ATK (current ATK value) by 50%. buff and a 60% [Increase DEF]Increase DEFIncreases the Champion’s Battle DEF by 60%. buff on all allies for 2 turns. Also places a [Block Damage]Block DamageMakes the Champion immune to all forms of damage. Its duration cannot be increased. buff for 1 turn on allies with less than 30% HP.

  • Lv2Cooldown -1
  • Lv3Cooldown -1

Runestone Blessing

5T cooldown

[Active Effect]

Places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff equal to 15% of this Champion's MAX HP on all allies for 3 turns.

[Passive Effect]

Heals each ally by 15% of this Champion's MAX HP whenever a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff placed by this Skill expires, is removed, or is broken by an enemy attack. Allies whose [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buffs are broken will also counterattack the enemy that breaks the [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.. When a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. is broken, the heal occurs instantly before any remaining damage from the Shield-breaking attack is taken.

  • Lv2ShieldCreation +0.05
  • Lv3ShieldCreation +0.05
  • Lv4ShieldCreation +0.1
  • Lv5Cooldown -1

47906 (47904 Passive part)

Passive

Passive part of skill 47904 Heal when Shield expires, ActivateSkill on Shield destroying.