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Conellia

Epic

Conellia

Dwarves

MagicSupport

Base Stats

HP
19,650
ATK
826
DEF
1,167
SPD
109
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

Buffs & Debuffs

Debuffs

  • Fear
  • Sleep

Skills

11 Epic books to max

Surprising Swiftness

Attacks 1 enemy. Has a 40% chance of increasing the cooldown of one of the target’s Skills by 2 turns at random.

  • Lv2Damage +5%
  • Lv3Buff/Debuff Chance +5%
  • Lv4Damage +5%
  • Lv5Buff/Debuff Chance +5%

Peace of the Deep

5T cooldown

Has an 80% chance of placing a [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff on all enemies for 1 turn.

[Passive Effect]

Whenever an enemy loses a [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff placed by this Skill, has a 50% chance of replacing it with a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. debuff for 1 turn instead.

  • Lv2Buff/Debuff Chance +5%
  • Lv3Buff/Debuff Chance +5%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Cooldown -1
  • Lv6Cooldown -1

Revitalizing Rest

4T cooldown

Places a [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff on an ally for 1 turn.

Heals that ally by 50% of their MAX HP and fills their Turn Meter by 50% whenever the [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff expires or gets removed.

Heals that ally by 100% and completely fills their Turn Meter if the [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff is lost due to taking damage from an enemy.

  • Lv2Cooldown -1
  • Lv3Cooldown -1