Legendary
Chaagur
Lizardmen
Base Stats
- HP
- 13,545
- ATK
- 1,542
- DEF
- 1,134
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 57%
- RES
- 30
- ACC
- 20
Buffs & Debuffs
Buffs
- Block Damage
- Shield
- Unkillable
Debuffs
- Decrease DEF
- Poison
- Sleep
Skills
Stupor
Attacks 1 enemy. Has a 50% chance of placing a [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed). debuff for 1 turn.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Damage +10%
- Lv5Buff/Debuff Chance +15%
Venom Storm
4T cooldownAttacks all enemies 2 times. The first hit has a 75% chance of placing a 5% [Poison]PoisonDamages the target Champion by 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuff for 4 turns. The second hit has a 75% chance of placing a 60% [Decrease DEF]Decrease DEFDecreases the Champion’s Battle DEF by 60%. debuff for 3 turns.
- Lv2Damage +10%
- Lv3Buff/Debuff Chance +10%
- Lv4Damage +10%
- Lv5Buff/Debuff Chance +15%
- Lv6Cooldown -1
Heart Stopper
4T cooldownAttacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuff, will ignore [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal., [Block Damage]Block DamageMakes the Champion immune to all forms of damage. Its duration cannot be increased., and [Unkillable]UnkillableThe Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased. buffs.
Grants an Extra Turn if this attack kills an enemy. Also resets the cooldown of the Venom Storm skill if this attack kills 2 enemies.
- Lv2Damage +10%
- Lv3Damage +10%
Constant Agony [P]
PassiveInstantly attacks enemies with the default skill whenever they receive damage from [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuffs placed by this Champion.
When hitting enemies under [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuffs, heals this Champion by 10% of the damage inflicted.