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April O'Neil

Legendary

April O'Neil

Sacred Order

MagicSupport

Base Stats

HP
19,320
ATK
1,046
DEF
1,244
SPD
108
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

Buffs & Debuffs

Buffs

  • Increase ACC
  • Perfect Veil

Debuffs

  • Fear
  • Freeze
  • Nullify
  • Petrification
  • Provoke
  • Seal
  • Sleep
  • Stun
  • True Fear

Skills

11 Legendary books to max

Breaking Story

Attacks 1 enemy.

Has a 50% chance of placing a [Stun]StunThe Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active., [Freeze]FreezeThe Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage., [Sleep]SleepThe Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed)., [Provoke]ProvokeChampions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill., [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown., [True Fear]True FearTarget cannot act on their next turn. Cannot be resisted and ignores Immunity., or [Petrification]PetrificationA Champion under a Petrification debuff will have all of their buffs removed, and be unable to take their next turn. When under a Petrification debuff, a Champion will be unable to receive buffs, and is susceptible to receiving more debuffs. Instant effects, Positive and Negative, do not work on Champions under a Petrification debuff, except for the Remove Debuff effect. Finally, while under a Petrification debuff, a Champion will only receive 40% of any incoming damage. However, incoming damage from Bomb debuffs is increased by 300%. on the target for 1 turn.

Then places a [Perfect Veil]Perfect VeilThe Champion cannot be targeted by any attack, including AoE, while this buff is active. buff on this Champion for 2 turns.

  • Lv2Damage +10%
  • Lv3Damage +10%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Buff/Debuff Chance +15%

Explosive Scoop

4T cooldown

Attacks 1 enemy.

Has a 75% chance of stealing all buffs from the target. Also has a 75% chance of stealing 100% of the target's current Turn Meter. Then has a 75% chance of placing a [Nullify]NullifyChampions under the Nullify debuff cannot have their skills activated, participate in Ally Attacks, be granted an Extra Turn (except via Metamorph) or an Instant Turn, have their skills' cooldowns decreased, have their Shield's value increased, have their destroyed HP restored, have their HP swapped by allies or by themselves, Evade enemy effects or skills, have their Turn Meter equalized, or have their HP balanced. debuff and a [Seal]SealRestricts the target's abilities or prevents certain skill uses. debuff on the target for 2 turns.

[Passive Effect]

Has a 25% chance of activating the Explosive Scoop skill on an enemy when they gain an Extra Turn or Instant Turn effect. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

  • Lv2Damage +10%
  • Lv3Damage +10%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Buff/Debuff Chance +15%
  • Lv6Cooldown -1

Live on the Scene!

5T cooldown

Places a 50% [Increase ACC]Increase ACCIncreases the Champion's Battle ACC by 50%. buff on all allies for 2 turns.

Also decreases the Turn Meters of all enemies by 20%.

Then grants an Extra Turn.

  • Lv2Cooldown -1

Ace Reporter [P]

Passive3T cooldown

[Passive Effect]

Decreases all enemies' Turn Meters by 10% whenever an enemy has their skill activated, teams up with allies to attack, gains an Extra Turn or an Instant Turn, has their skills' cooldowns decreased, gets their Shield's value increased, gets their destroyed HP restored, has their HP swapped by allies or by themselves, Evades an enemy effect or skill, has their Turn Meter equalized, or has their HP balanced from a skill. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

[Active Effect]

Whenever enemies remove, transfer, or decrease the duration of any debuff to 0, decreases the Turn Meters of all enemies by 25%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

  • Lv2Cooldown -1