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Amoch the First Satrap

Legendary

Amoch the First Satrap

Lizardmen

MagicSupport

Base Stats

HP
21,645
ATK
870
DEF
1,266
SPD
100
C.RATE
15%
C.DMG
50%
RES
40
ACC
20

Buffs & Debuffs

Buffs

  • Block Debuffs
  • Continuous Heal
  • Increase ATK
  • Increase C.DMG
  • Increase C.RATE
  • Strengthen

Debuffs

  • Block Buffs
  • Decrease ATK
  • Decrease C.DMG
  • Decrease C.RATE
  • Decrease RES
  • Decrease SPD
  • Heal Reduction
  • Leech
  • Weaken

Skills

10 Legendary books to max

Satrap's Secrets

Attacks 1 enemy.

Has a 100% chance of stealing 1 random buff from the target. Also has a 50% chance of placing a [Leech]LeechAny Champion that attacks a Champion with Leech debuff heals for 18% of inflicted damage. debuff for 2 turns.

  • Lv2Damage +5%
  • Lv3Damage +5%
  • Lv4Buff/Debuff Chance +10%
  • Lv5Buff/Debuff Chance +10%

Dragonkin Knowledge

4T cooldown

Attacks 1 enemy.

Has a 75% chance of placing a 50% [Decrease RES]Decrease RESDecrease RES debuff decreases the Champion's Battle RES by 50%. debuff, a [Pain Link]Pain LinkThe Pain Link debuff causes the affected Champion to receive a percentage of all damage received by the enemy who placed this debuff. The enemy receives 100% of the damage inflicted to them. The amount of damage received depends on the enemy who placed the debuff. If it was the Head of Suffering, then the Pain Link debuff causes the affected Champion to receive 15% of all damage received. If the Pain Link debuff was placed by a Champion, the damage received will be specified in that Champion's skill description. If it is not specified, it will cause the affected Champion to receive 15% of all damage received by the Champion who placed the debuff. The Pain Link debuff can be blocked or removed, and can have its duration increased or decreased. Receiving a Pain Link debuff will awaken Champions under a Sleep debuff. If a Champion is under both a Pain Link debuff and a Block Damage buff, they won't receive any damage from the Pain Link debuff. A Champion under a Pain Link debuff won't receive any damage from it when the enemy who placed the debuff receives a weak hit. debuff, and a 30% [Decrease SPD]Decrease SPDDecreases the Champion’s Battle SPD by 30%. debuff for 2 turns. These debuffs are protected when placed on Bosses.

Heals all allies by 5% of this Champion’s MAX HP for each debuff placed.

  • Lv2Damage +10%
  • Lv3Buff/Debuff Chance +10%
  • Lv4Buff/Debuff Chance +15%
  • Lv5Cooldown -1

Ward of the Heritage

6T cooldown

Places a [Block Debuffs]Block DebuffsWhile this buff is active, the Champion is immune to all debuffs. Instant negative effects such as Decrease Turn Meter are not affected and work as normal. buff on all allies for 2 turns.

Heals all allies by 15% of this Champion's MAX HP. Heals each ally by an additional 3% for each debuff on them. Removes any debuffs from allies negatively affecting stats, and replaces them with their mirrored buff equivalent, such as [Decrease ATK]Decrease ATKDecreases the Champion’s Battle ATK by 25% or 50%. being replaced with [Increase ATK]Increase ATKIncreases the Champion’s Battle ATK (current ATK value) by 25% or 50%.. Debuffs such as [Block Buffs]Block BuffsAll buffs that are applied to the Champion with this debuff are automatically blocked and have no effect., [Heal Reduction]Heal ReductionAny healing received by the Champion with Heal Reduction debuff is reduced by 50% or 100%. and [Weaken]WeakenIncreases damage received by the Target Champion by 15% or 25%. will be replaced with [Block Debuffs]Block DebuffsWhile this buff is active, the Champion is immune to all debuffs. Instant negative effects such as Decrease Turn Meter are not affected and work as normal., [Continuous Heal]Continuous HealHeals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn. and [Strengthen]StrengthenReduces the value of the received damage by 15% or 25%. buffs respectively.

Does not convert [Decrease C. RATE]Decrease C. RATEDecreases the current value of the Champion's Critical Rate by 15% or 30%. and [Decrease C. DMG]Decrease C. DMGDecreases the current value of the Champion's Critical Damage by 15% or 25%. debuffs into [Increase C. RATE]Increase C. RATEIncreases the Champion’s C.RATE by 15% or 30%. and [Increase C. DMG]Increase C. DMGIncreases the Champion’s C.DMG by 15% or 30%. buffs respectively.

  • Lv2Cooldown -1
  • Lv3Cooldown -1

Resilient Caste [P]

Passive

Increases this Champion’s MAX HP by 10% whenever this Champion heals themselves using a skill (stacks up to 50%).