Epic
Akoth the Seared
Demonspawn
Base Stats
- HP
- 16,680
- ATK
- 892
- DEF
- 1,299
- SPD
- 95
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 15
Buffs & Debuffs
Buffs
- Shield
Debuffs
- Decrease C.RATE
- Fear
- HP Burn
Skills
Molten Punch
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease C. RATE]Decrease C. RATEDecreases the current value of the Champion's Critical Rate by 30%. debuff for 2 turns.
- Lv2Damage +5%
- Lv3Buff/Debuff Chance +5%
- Lv4Damage +5%
- Lv5Buff/Debuff Chance +5%
- Lv6Buff/Debuff Chance +10%
Pyroclasm
3T cooldownAttacks all enemies. Has a 20% chance of placing a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff for 2 turns. The chance of placing the debuff increases by 20% for each alive enemy.
- Lv2Damage +5%
- Lv3Damage +5%
- Lv4Damage +10%
- Lv5Damage +10%
Pyretic Release
5T cooldownAttacks all enemies. Has a 50% chance of increasing the cooldowns of all skills by 2 turns on enemies under [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuffs. Also places a [Shield]ShieldThe Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal. buff equal to 20% of this Champion's MAX HP on all allies for 2 turns.
[Instantly activates this skill when this Champion is revived by Rian the Conjurer.]
- Lv2Buff/Debuff Chance +5%
- Lv3ShieldCreation +0.05
- Lv4Buff/Debuff Chance +5%
- Lv5ShieldCreation +0.05
- Lv6Buff/Debuff Chance +10%
- Lv7Cooldown -1
Fiery Swath [P]
PassiveHas a 10% chance of placing a [Fear]FearThere are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown. debuff on an enemy for 1 turn whenever they receive damage from a [HP Burn]HP BurnWhen a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time. debuff placed on themselves.
- Lv2Buff/Debuff Chance +5%
- Lv3Buff/Debuff Chance +5%
- Lv4Buff/Debuff Chance +5%