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Akemtum

Epic

Akemtum

Skinwalkers

VoidAttack

Base Stats

HP
16,020
ATK
1,354
DEF
881
SPD
98
C.RATE
15%
C.DMG
50%
RES
30
ACC
15

Buffs & Debuffs

Debuffs

  • Hex
  • Poison

Skills

13 Epic books to max

Noxious Claws

Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 5% [Poison]PoisonDamages the target Champion by 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuff for 2 turns.

If the target is under a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff, each hit also has a 40% chance of applying a [Debuff Spread]Debuff SpreadSpreads debuffs from a target to all enemies. effect, taking 1 random debuff from the target and placing it on all enemies.

  • Lv2Damage +5%
  • Lv3Buff/Debuff Chance +5%
  • Lv4Damage +5%
  • Lv5Buff/Debuff Chance +5%

Immortal Malison

5T cooldown

Attacks all enemies 3 times. Each hit has a 60% chance of increasing the duration of any [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuffs on enemies by 1 turn.

If enemies are not under a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff, each hit has a 60% chance of placing a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff for 2 turns.

  • Lv2Damage +5%
  • Lv3Buff/Debuff Chance +5%
  • Lv4Damage +10%
  • Lv5Buff/Debuff Chance +10%
  • Lv6Cooldown -1
  • Lv7Cooldown -1

Hex Blood [P]

Passive

Has an 80% chance of inflicting damage from one [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuff to enemies under a [Hex]HexChampions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs) - for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc. debuff whenever their allies receive damage from [Poison]PoisonDamages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target’s MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first. debuffs.

  • Lv2Buff/Debuff Chance +5%
  • Lv3Buff/Debuff Chance +5%
  • Lv4Buff/Debuff Chance +10%